Editing 3D Object Surfaces
The 3D editing commands are similar to the 2D Add or Clip Surface commands, but in a 3D environment. In 3D, the editing commands are: Intersect Solids, Add Solids, Subtract Solids, and Section Solids.
Intersect Solids creates a single model from the volume created where two or more 3D objects intersect. Add Solids joins two or more 3D objects into a single model. Subtract Solids cuts (subtracts) a 3D object(s) from another 3D object, creating a new model. Section Solids discards a portion of solids or NURBS surfaces, allowing the creation of planar or stepped sections through a solid or surface.
These commands work with the following solid objects: extrudes, multiple extrudes, straight walls, sweeps, meshes, solid primitives (cylinders, hemispheres, spheres, and cones), and objects created using the 3D Polygon, Extruded Polygon, and Extruded Rectangle tool, provided the following applicable conditions are met.
 
Cannot contain lines, or be swept around a locus which is between the left and right bounds of the swept 2D primitive; if not swept around a locus, should have a vertical segment on the left edge
2D objects must have a fill applied prior to being converted to 3D to be considered a solid object. If the converted 3D object did not have a fill applied prior to conversion, it can be added using the Enter Group command to return to the original 2D object.

Editing 3D Objects : Editing 3D Object Surfaces

Nemetschek NA
Phone: 410.290.5114
Fax: 410.290.8050